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Software Development

Mobile apps

Native iOS, Android, React Native, or Flutter — chosen for fit.

What is mobile apps?

Mobile apps is native ios, android, react native, or flutter — chosen for fit.

The problem

Why this work matters

Mobile is where 'works on my machine' goes to die. Different OS versions, different devices, different store reviewers. Without people who've shipped at the store-review level before, your launch becomes a 6-week back-and-forth with Apple.

What we ship

The work, in detail.

Capabilities
  • Swift / Kotlin native
  • React Native + Expo
  • Flutter (where it fits)
  • Offline-first sync
  • Push, deep links, app clips
  • App Store / Play Store launch + ASO
Deliverables
  • iOS + Android builds, store-launched
  • Offline-first sync architecture
  • ASO research + listing copy
  • Crash reporting + perf monitoring

We pick the platform that matches the product, not the platform we feel like writing this quarter. Then we ship it through the stores and keep it there.

How we work

The approach.

01

Pick the right runtime

Native Swift/Kotlin if perf or platform features dominate. RN/Expo if web-team velocity matters. Flutter for highly graphical surfaces. We don't religion-pick.

02

Offline-first by default

Real users have spotty connections. Every screen has an offline state. Conflict resolution is a first-class design decision, not an afterthought.

03

Store launch as engineering

Privacy manifests, App Store review answers, Play Store data-safety forms — we treat them like deploys, with checklists and dry runs.

FAQ

Mobile apps — common questions

Native, React Native, or Flutter — how do you decide?

We pick the runtime by fit, not preference. Native Swift or Kotlin when performance or platform features dominate, React Native and Expo when web-team velocity matters, and Flutter for highly graphical surfaces. We do not religion-pick a framework.

Do you handle the App Store and Play Store launch?

Yes. We treat store launch as engineering — privacy manifests, App Store review answers, and Play Store data-safety forms are handled with checklists and dry runs, the same way we treat a deploy. ASO research and listing copy are part of the deliverables.

What does offline-first actually mean in practice?

Real users have spotty connections, so every screen has a defined offline state and conflict resolution is designed up front rather than patched in later. We deliver an offline-first sync architecture as a core part of the build.

What do I receive at the end of the engagement?

Store-launched iOS and Android builds, an offline-first sync architecture, ASO research with listing copy, and crash reporting plus performance monitoring so you can see how the app behaves on real devices.

Who is this a good fit for?

Teams shipping a real product to the stores who have been burned by 'works on my machine' across OS versions, devices, and reviewers. If you need experienced hands so a launch does not turn into weeks of back-and-forth with Apple, this is the right engagement.

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